
Well, a lot of useful bonuses, such as stealth, flying, improved protection. The damage you inflict is increased 4 times, and a blue halo envelops you, making it easy to determine who owns a quek. Outwardly, it looks like a blue game icon, raising it for a while to make you stronger. And on some maps you can find mega life, or you can raise Quake. More on the map are scattered rounds, first-aid kits, Bonia. They are scattered around the map and appear in the same places. There are several types of weapons on each map, but not all. Here it looks more like a plasma gun, although the damage is the same. Although in the third quake, the BFG is a bit different from the canon. BFG - Big Fucking Gun, a weapon whose shots will destroy anyone in their path. For those familiar with Quake and Doom, you do not need to explain what a BFG is. Positioned in the game as a sniper rifle.

And also there is something like a contest in which we will need to go through the levels alternately, battling bots. In single player mode, everything is the same as in multiplayer, but only with bots.

It's just a mess, the name speaks for itself. Whose command will pick up more frags, those and great. Everything is elementary simple: red against blue. The enemy flag will be defended, unless your flag is in place. In capturing the flags, your task will be to grab the flag of the enemy team and bring it to your own.

Then the winner fights with the next participant. In a tournament, the battle goes one on one. Since the basis of games is multiplayer, we’ll start with it. The game has single player and multiplayer. And now the game can be played online in a browser. Quake 3: Arena is a multiplayer first-person shooter developed by Id Software and published by Activision in 1999.
